The Wizards Guild of Devardec

Introduction
Guild Founding
Welcome Scroll
Guild Ethos
Mentors
Sentinel Parts
Guild Circles
Guild Map
Guild Dragons
Dragon Alliance
Guild Armour
Spells
Histories
Roleplay Guide
Members
Stories

Guild Ethos & Interpretations

Gambitan's thoughts on the Ethos

1. Wizards are honest, thoughtful and respectful towards others at all times.
- Wizards should act with the same common courtesy that everyone deserves. Regardless of whether they accept it.


2. Wizards are neither superior nor inferior to another person.
- We strive to treat everyone is equal. No matter what.


3. Wizards practice the light side of magic. Greed and personal advancement at the cost of
others are not concepts practised by Wizards.
- We should be driven by the more positive side of things.


4. Wizards are committed to learning and perfecting the Art of Magic.
- We are here to be mages! We're gonna learn our spells and do our best with them.


5. Wizards are urged to become friends with all in the Guild. We unite under a common name and purpose. Together, as comrades, we shall further everyone's understanding and
satisfaction of the World.
- There's no reason for you to not be comfortable here. In the end, we are friends.


6. A Wizard's Family is the Guild. You live, and perhaps die, for them.
- We are family. You should always keep your family close. Protect Them.


7. Wisdom is the greatest asset a Guild can have. Through Wisdom and knowledge, comes power. The power to assist all those around us. Wizards are encouraged to learn from each other, to support each others quests for knowledge.
- We are not here to be by ourselves. We are benefitting the most when learning from each
other. A guild is not made of up one person, but of everyone.


8. Wizards know that the experience is best gained through personal achievement or
co-operation within a group. Experience "earned" by hanging on to someone's coattails may
increase your abilities but not your Wisdom.
- You should always strive to achieve personally. Not by riding on the accomplishments of
others.


9. A Wizard shall not inhibit another wizard's opportunity at achieving wisdom by giving out quest answers, though vauge hints to the weary adventurer are permitted.
- The Quest Taker should always be given the full opportunity to discover the solution to
the riddle on their own.


10. Wizards do their best to support the Guild and its members, providing The Wizard's Ethos is not broken in the process. Wizards are encouraged to share their ideas for and with the Guild.
- Wizards should comment. What they like and don't like. What they think would be good for the guild.


11. Wizards air their grievances within the confines of the Guild. Public displays of
disunity do not advance the guild and do not rectify the situation. A civilised meeting with
Patrons and Leaders will solve difficulties far more effectively.
- Don't air your dirty laundry in public. Have respect for the guild, and take you concerns
up with the leadership.That will work out everything much cleaner and quicker.


12. The Ethos is the summation of a way of life, not hard and fast rules. A Wizard
interprets the above and applies its spirit, not its word.
- Everyone views these rules as their own. No one is right, No one is wrong. It's up to you
to decide how you want to follow it.

 

Site Status : Ok had a brain wave <g> i'm going to put news about the site here, so you can see when things are added or completed so here goes -

As of the 27/05/05  1. Updated Welcome scroll and pages. more guild members views on the ethos, and member bio's added.

As of the 27/11/03. 1. Member bio section added, waiting on submissions from guild members

As of the 27/11/03. 1. NEW section, The Guild Founding, cool story go read <g>

                                    2. NEW Ethos interpretations added. see the bottom of the Ethos page

As of the 25/11/03. 1. Guild Dragons section has been finally put in, sorry for the wait.

As of the 16/08/03. 1. Guild armour section has been added

As of the 14/08/03 - 1. Sentinel parts section is now in and working <g> go take a look to see more.

                                    2. Welcome scroll is now finished and in for new guild members. please take a look.

                                    3. The following sections should all be working, if not let me know please - intro, leadership, ethos, mentors, Circles, map, and rp guide.

                                    4. The stories section is just waiting for you all to send me some stories to put up there, so get writing

                                    5. I'll be working on guild armour today hopefully, histories, thinking of putting in a past leaders section in there and rora will be working on the dragon section, tho she doesn't know it yet <G>

As always if you have any comments or questions send me a scroll

at Millamber