|
Guild
Ethos & Interpretations
Gambitan's thoughts on the Ethos
1.
Wizards are honest, thoughtful and respectful towards others at all times.
- Wizards should
act with the same common courtesy that everyone deserves. Regardless of whether
they accept it.
2. Wizards are
neither superior nor inferior to another person.
- We strive to
treat everyone is equal. No matter what.
3. Wizards
practice the light side of magic. Greed and personal advancement at the cost of
others are not concepts practised by Wizards.
- We should be
driven by the more positive side of things.
4. Wizards are
committed to learning and perfecting the Art of Magic.
- We are here to
be mages! We're gonna learn our spells and do our best with them.
5. Wizards are
urged to become friends with all in the Guild. We unite under a common name and
purpose. Together, as comrades, we shall further everyone's understanding and
satisfaction of the World.
- There's no
reason for you to not be comfortable here. In the end, we are friends.
6. A Wizard's
Family is the Guild. You live, and perhaps die, for them.
- We are family.
You should always keep your family close. Protect Them.
7. Wisdom is the
greatest asset a Guild can have. Through Wisdom and knowledge, comes power. The
power to assist all those around us. Wizards are encouraged to learn from each
other, to support each others quests for knowledge.
- We are not here
to be by ourselves. We are benefitting the most when learning from each
other. A guild is not made of up one person, but of everyone.
8. Wizards know
that the experience is best gained through personal achievement or
co-operation within a group. Experience "earned" by hanging on to someone's
coattails may
increase your abilities but not your Wisdom.
- You should
always strive to achieve personally. Not by riding on the accomplishments of
others.
9. A Wizard shall
not inhibit another wizard's opportunity at achieving wisdom by giving out quest
answers, though vauge hints to the weary adventurer are permitted.
- The Quest Taker
should always be given the full opportunity to discover the solution to
the riddle on their own.
10. Wizards do
their best to support the Guild and its members, providing The Wizard's Ethos is
not broken in the process. Wizards are encouraged to share their ideas for and
with the Guild.
- Wizards should
comment. What they like and don't like. What they think would be good for the
guild.
11. Wizards air
their grievances within the confines of the Guild. Public displays of
disunity do not advance the guild and do not rectify the situation. A civilised
meeting with
Patrons and Leaders will solve difficulties far more effectively.
- Don't air your
dirty laundry in public. Have respect for the guild, and take you concerns
up with the leadership.That will work out everything much cleaner and quicker.
12. The Ethos is
the summation of a way of life, not hard and fast rules. A Wizard
interprets the above and applies its spirit, not its word.
- Everyone views
these rules as their own. No one is right, No one is wrong. It's up to you
to decide how you want to follow it.
|