The Wizards Guild of Devardec

Introduction
Guild Founding
Welcome Scroll
Guild Ethos
Mentors
Sentinel Parts
Wizard Trials
Guild Circles
Guild Map
Guild Dragons
Dragon Alliance
Guild Armour
Spells
Histories
Roleplay Guide
Members
Stories

The Guild Armour & Weapons

Wizard Staffs

 Magical Staff of Power  - This is the first staff you will get when joining the guild, It is presented to you upon completion of joining the guild by Illuin. Guard well this staff for in the early day's it could well be the difference between life and death for you. The staff is covered in ornate runes and glows with the power of the enchant placed upon it to help protect you.

Greater Magestaff  - This staff was forged at the time of the guild founding. It is  covered in runes of power and magic. Imbued with the very essence of magic you can see that the staff has a life of its own. This staff is enchanted with the spell of Poison at lvl 5, and contains the spell of Dragon Shards. This staff is unique in the guild for several reason one being it can be changed into other staff, by breaking and mixing the parts of the staffs. The combinations to make this other staff are a closely guarded secret please do not ask fellow guild members for them. The combinations are something you have to work out for yourself. The following staffs can be created from the Greater Mage Staff

Staff of fiery burning - This staff is covered with ornate runes and glows with power. It is enchanted with the spell of Flames at lvl 8, and contains the spell of Flamebane.

Staff of winter frost - This staff is covered with ornate runes and glows with power. It is enchanted with the spell of Freezes at lvl 8 and contains the spell of Crystal Skin.

Staff of lightning - This staff is covered with ornate runes and glows with power. It is enchanted with the spell Electrifies at lvl 8 and contains the spell of Aurora.

Staff of the eagle - This staff is covered with ornate runes and glows with power. It is contains the spell of fly.

Staff of healing - This staff is covered with ornate runes and glows with power. It is enchanted with the spell Web to lvl 10 and contains the spell Regenerate.

There is a 7th staff but little is known about it, and no amount of study has provided a use for it.

 Mentors Staff of Magic  This staff was created by Lord Davar, Second Immortal of Magic, himself for the mentors of the guild . Since the first of these staffs was created some 80 years ago, a few more have been made and presented to Mentors who have proven themselves worthy of it

 

Head Ware

There are several hats to choose from inside the guild, normal, floppy and pointed, there is also a cloth skull cap, the choice is your, pick which ever you think most suits you. They can all be found at Yasmines shop in the Conference room.

 

Jewelry

Stone Gems - Several types of these gems can be bought by all people from perris in cloakroom and worn around the neck. The offer minimul protection, but as they say anything is better than nothing.

Shimmering, Enchanted, Floating, Crackling and Gleaming Storm Gems - These gems offer slightly better protection than the Stone Gems, and can be bought from Solon by any member of the guild over Glvl 9.

Shimmering, Enchanted, Floating, Crackling and Gleaming Flame Gems - These gems can be bought from Byron in the room of joy by all guild members Glvl 19 and above. They offer slightly better protection than the storm gems.

Shimmering, Enchanted, Floating, Crackling and Gleaming Rune Gems - These gems can be bought from Drayman in the Room of dreams by any guild member Glvl 39 or above. They offer better protection than the flames gems.

Shimmering, Enchanted, Floating, Crackling and Gleaming Glyph Gems - These gems can be bought from  Elash the wise in the comfortable study. They can be bought by any guild member Glvl 49 or above. They offer better protection than the Rune gems.

Shimmering, Enchanted, Floating, Crackling and Gleaming Mithril Gems - These gems can be bought from Elash the wise in the Laboratory by all guild members Glvl 74 and above. They offer better protection than the Glyph gems.

 

Body Armour

Velvet, Satin, Coarse, Silk, and Shimmering Robes  -  These robes can be purchased from Perris in the cloakroom by any member of the guild, These also offer minimul protection but again anything is better than nothing.

Green Velvet, Green Satin, Coarse Green, Green Silk and Shimmering Green Robes - These robes can be bought from Solon by any member of the guild over Glvl 9. The offer slightly better protection than the ones that can be bought from Perris.

Blue Velvet, Blue Satin, Coarse Blue, Blue Silk and Shimmering Blue Robes - These robes can be bought by Bryon by any guild member Glvl 19 and above. These robes offer better protection than then the Green robes.

Yellow Velvet, Yellow Satin, Coarse Yellow, Yellow Silk and Shimmering yellow Robes - These robes can be bought from Drayman in the room of dreams by all guild members Glvl 39 and above. They offer slightly better protection than the blue robes.

Gray Velvet, Gray Satin, Coarse Gray, Gray Silk and Shimmering Gray Robes - These robes can be bought from Elash the Wise in the Comfortable Study by all guild members Glvl 49 and above. They offer better protection than the yellow robes.

White Velvet, White Satin, Coarse White, White Silk and Shimmering White Robes - These robes can be bought from Elash the Wise in the Laboratory by all guild members Glvl 74 and above. They offer better protection than the gray robes.

 

Guild Mounts

Snowy, Tawny, Barn, Black and Mountain Owls  -  These owls can be purchased from perris from the cloakroom by all guild members. The make excelent first mounts.

Red and Black, Yellow and Black, Blue and Red, Red and Purple and Silver and Blue Disks - Can be bought from Solon by any member of Glvl 9 and above. these disks are slightly harder to ride than the owls, and require a riding skill of Novice.

Stone, Clay, Earth, Coal, Mud golems - The golems can by bought from Drayman by all guild members Glvl 39 and above. They are harder to master than the disks and require a riding skill of  Accomplished.

Peacefull, Warm, Sparkling, Silvery and Crackling Glows - These glows can be bought by all guild members Glvl 49 and above. They are even harder to master than the golems and require a riding skill of  Pre-eminent.

Magical Flying Carpet - This can be bought from Zavara in the Guild Stables, by all members of the guild. It is quite hard to master and requires a riding skill of Adequate.

Magical Broomstick - This can be bought from Zavara in the Guild Stables, by all members of the guild. It is quite hard to master and requires a riding skill of Adequate.

 Floating Silver Disc - This can be bought from Zavara in the Guild Stables, by all members of the guild. It is quite hard to master and requires a riding skill of Adequate. and offer a good level of protection

 

One Session Items - The one session items in the guild tend to have slightly better stats, but remember they will vanish when you leave the land each time.

upstairs :

 Splinter of 'imperious draco' (staff) - You see that this staff is covered with ornate runes. It glows with power. This staff is made from pure magic, and contains the spell of Dragon shards.
Dark living armour (armour) - This armour moves about in your hands. Its tendrils
sink into your flesh and bond with your nervous system. This armour contains the spell of Magic Eye.

Dread helm of sorcery (helm) - This is a dark and forboding helm. It radiates
an unsettling aura of dark magic. This helm contains the spell of Fly.

Flaming hooves of fire (hooves) - These hooves have dark flames licking around them.
You are left in doubt that powerful magic binds. These hooves contains the spells of Entrap.

Floating wall of dark magic (shield) - This is a large, shield formed from the power of magic. It floats about 1 foot in front of you and follows your hand. This shield contains the spell of Dragon Strength.
Winged balrog deamon (deamon) - The balrog contains the spell of Demon Fire.

 

DownStairs : From Jumilar the Fabulous 

Summoned magestaff (staff) - You see that this staff is covered with ornate runes. It
glows with power. This staff is made from pure magic. This staff has a web enchant and contains the spell of Demon Shards.

Armour of light (armour) - This armour appears to be formed from pure magical
light. This armour contains the spell of Eagle eye.
You now have a skull cap of power

Skull cap of power (cap) - This cap has been summoned forth by the power of
magic. It radiates the power of magic. This cap contains the spell of Fly.

Boots of wizardry (boots) - The boots are weaved from strands of magic. They
are functional and protective. These boots contain the spell of Entrap.
You now have a floating magical shield

Floating magical shield (shield) - This is a large, shield formed from the power of magic. It floats about 1 foot in front of you and follows your hand. This shield contains the spell of Ogre Strength.
Magical stallion (stallion) - This stallion contains the spell of Inferno.
 

From Jumilar the Mega Fabulous

Divine magestaff (staff) - You see that this staff is covered with ornate runes. It
glows with power. This staff is made from pure magic. This staff contains the spell of Demon Shards and has the  Web enchant.
Pure light armour (armour) - This armour appears to be formed from the divine
power of magic. This armour contains the spell of Tiger Eye.
Magical wizards hat (cap) - This hat is formed from a cone of pure energy. It
is styled in the fashion of the wizard hats of old. This cap contains the spell of Fly.
Boots of divine magic (boots) - The boots are weaved from strands of magic. They
are powerful and protective. These boots contain the spell of Entrap.
Hovering magical shield (shield) - This is a large, shield formed from the power of magic. It floats about 1 foot in front of you and follows your hand. This shield contains the spell of Giant Strength.
Winged tiger (tiger) - This Tiger contains the spell of Dragon Fire.


From Jumilar the Super Fabulous

Splinter of 'Majestic pax' (staff) - You see that this staff is covered with ornate runes. It glows with power. This staff is made from pure magic. This staff contains the spell of Dragon Shards and has the Web enchant aswell.
Magical vortex armour (armour) - This armour whirls about creating a magical
barrier between you and all the hostile elements. This armour contains the spell of Magic Eye.

Magical halo of light (halo) - This is the purest form of magic that you have
ever seen. This halo contains the spell of Fly.

Floating spheres of light (spheres) -  These spheres are sealed with the power of light
magic. They allow you to float off the ground. These spheres contain the spell of Entrap.

Floating wall of dark magic (shield) - This is a large, shield formed from the power of magic. It floats about 1 foot in front of you and follows your hand. This Shield contains the spell of Dragon Strength.
Imperial dragon (dragon) - This dragon contains the spell of demon fire, and requires the riding skill of Adequate.
 

 

 

 

 

Site Status : Ok had a brain wave <g> i'm going to put news about the site here, so you can see when things are added or completed so here goes -

As of the 09/06/05  1. Wizard Trials Score sheet added.

As of the 30/05/05  1. Wizard Trials added.

As of the 27/05/05  1. Updated Welcome scroll and pages. more guild members views on the ethos, and member bio's added.

As of the 27/11/03. 1. Member bio section added, waiting on submissions from guild members

As of the 27/11/03. 1. NEW section, The Guild Founding, cool story go read <g>

                                    2. NEW Ethos interpretations added. see the bottom of the Ethos page

As of the 25/11/03. 1. Guild Dragons section has been finally put in, sorry for the wait.

As of the 16/08/03. 1. Guild armour section has been added

As of the 14/08/03 - 1. Sentinel parts section is now in and working <g> go take a look to see more.

                                    2. Welcome scroll is now finished and in for new guild members. please take a look.

                                    3. The following sections should all be working, if not let me know please - intro, leadership, ethos, mentors, Circles, map, and rp guide.

                                    4. The stories section is just waiting for you all to send me some stories to put up there, so get writing

                                    5. I'll be working on guild armour today hopefully, histories, thinking of putting in a past leaders section in there and rora will be working on the dragon section, tho she doesn't know it yet <G>

As always if you have any comments or questions send me a scroll

at Millamber